We started development focused on providing consumer-quality experiences for the blind and visually impaired. Working within the design constraints of providing services to people who can’t use their eyes forced us to change our perspective on how we approach user interaction design. Where the rest of the design community is moving to flat design and figuring out how to support smaller and smaller screens, we’ve thrown out the screen altogether and have started to solve the challenges of communicating complex, visual information entirely in audio.
The future of mobile user interaction is going to rely very heavily on audio and we are very excited to be helping make that future happen. We’re also dedicated to ensuring that this next paradigm of interaction design is accessible from the beginning.
Former Product manager for Klout and diagnosed with Stargardt's in 2011. He is dedicated to increasing accessibility by creating audible interfaces.
An engineer with a Masters in Computer Science from Brown, Greg has a background in Natural Language Processing and building applications for the Accessibility industry.
Adam has a masters in Civil Engineering from Stanford and is experienced in building well architected software applications. Adam leads our core application development, including Say Shopping and Say Wallet.
Sina is also a doctoral candi- date in Human Computer Interaction, focusing on multi-modal approaches for eyes-free exploration of spatial information. In 2012, Sina was recognized as one of President Barack Obama’s White House Champions of Change for his work in enabling users with disabilities.
Ermine has a masters in Public Management from Carnegie Mellon University. She has nearly a decade's worth of experience in building technology bridges with blind and visually impaired communities and emerging markets around the world.